![]() ![]() Phoenix Dance (2B): Grasp Sun & Moon→Grass Piercing Thigh→Cornered Mouse Attack→Rebellious Kick→Double Sweeping Punch→Twin Nail Thigh Drop→ Und.Wings of the Phoenix (4B): Rebellious Kick→Double Sweeping Punch→Twin Nail Thigh Drop→Grasp Sun & Moon→Grass Piercing Thigh→Cornered Mouse Attack→ Mt.Phoenix Scale (6B): Rebellious Kick→ Cornered Mouse Attack→ Grass Piercing Thigh→ Grasp Sun & Moon→ Twin Nail Thigh Drop→ Double Sweeping Punch→ Jaw Buster.The chains, as well as the order in which the moves are chained, are the following: Some of the characters changed, A LOT Long sorta looks like Harry Potter, Uriko doesnt. However, the chains themselves feature an ender specific to each chain. LUV IT, Better than Bloody Roar: Primal Fury, well to me that is. Holding a direction while pressing the B button repeatedly will use the chain specific to that direction.Īll of these attacks can chain into all Rokugo Combo Ring enders at any point. Hyper mode wouldn't be used, and the character's super would be their final smash.These moves are actually chains involving all Rokugo Combo Ring attacks. In order to master them, however, you need to first do a move that'll allow you to get access to it. Combo Rings - Long, Shenlong, and Uriko are the only three characters with combo rings, giving them an endless variety of combos. The human form character wouldn't be as good in general as other characters, while the beast form would be better than other characters. All characters can grab from behind or if the opponent is crouching. You would be able to transform on average 2-3 times per stock, could be more or less in cases of getting gimped or surviving really long. Then, something like Dspecial activates it and you stay in beast form for a certain amount of time. When beast form is ready, there would be a visual indicator of some kind, like an aura around the character's hands or body. The beast form would be better than human of course, so i'm thinking like the game, a meter fills up for beast form, though not a visible meter to the players. Uranus was created when Uriko escaped Tylon, since they. I will work out a nice gimmick if this gets anywhere in the DLC system, but i definitely want the character to be able to transform back and forth, transforming was a part of combos iirc and definitely a HUGE part of the fights. This happens in 'Bloody Roar: Primal Fury' when she saves Cronos from the falling debris by stopping it with a type of psychic energy. I suppose you could just have them stay in Beast form all the time, they'd probably be more interesting that way. If you vote other, specify your character choice or it will not count.īobinator wrote: Question, if this gets anywhere: How is the Beast transformation going to work? Bloody Roar already has super moves, so that's obviously where the Final Smash would go, but in the game, you have to fill a meter before you can actually transform. Average speed character with good combos and reach. Uses his long limbs to his advantage during combos, especially in unborn form with his arm blades. ![]() If you're interested in the actual story for that, check his page: First as an antagonist, then in attonement, and finally an antagonist again. Xion the Unborn: Appeared from BR3 onwards. Very unorthodox fighting style that usually involves twisting his body in strange ways, avoiding hits and countering. Extremely fast combo character.īusuzima the Chameleon: Recurring antagonist since BR2. Has appeared playable in every game since. Uriko the Cat (aka Uriko the Half-Beast): Main antagonist of the first game, then dumbed down to become playable in the second game. Uriko Nonomura ( ) is a fictional character from the Bloody Roar series. She is very well rounded, with good reach on her sword arm. Potentially will continue as the new protagonist, though that is speculation. Nagi the Spurious: Appeared in the latest game as the new main protagonist, and was advertised quite heavily. BLOODY ROAR 3 URIKO COMBO SERIESYugo the Wolf: Series protagonist, has appeared in every game. Their human fighting styles reflect the animal they can become. Like a werewolf who can change at will, except each character has their own unique animal. she's definitely goofy and silly to the extreme. Her personality is a bit overdone perhaps. but her B loody Roar 3 redesign was much much better. Her original look in BR1 was pretty loud and ugly. As the token cat-girl of the series, she is easily likeable from the start. If you don't know the game, it is a fighter in which you play as Zoanthropes, who are human at first but can change at will into a personified animal. Uriko is one of the more 'palatable' Bloody Roar characters for me. Another character poll from a fighting franchise. ![]()
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